skin CapableOf become leathery
Typicality: 0.398
Saliency: 0.476

Facets 3
over time 11 temporal
in appearance 5 other
from too much sun 5 cause
Open triples 3
skin → become → leathery 102
skin → get → leathery 11
skin → turn → leathery 8
Sentiment analysis
negative neutral positive
0.603 0.364 0.033
Other statistics
Raw frequency 121
Normalized frequency 0.476
Modifier score 0.600
Perplexity 166.939