skin (aspect of snake) CapableOf become dull
Typicality: 0.450
Saliency: 0.672

Facets 0
No facets.
Open triples 2
skin → become → dull 7
skin → turn → dull 3
Sentiment analysis
negative neutral positive
0.729 0.251 0.019
Other statistics
Raw frequency 10
Normalized frequency 0.672
Modifier score 0.500
Perplexity 328.511