software ReceivesAction used by student
Typicality: 0.532
Saliency: 0.357

Facets 3
for the purpose 5 purpose
often 2 temporal
around the world 2 location
Open triples 3
software → be used by → student 23
software → be developed by → student 4
software → be designed for → student 3
Sentiment analysis
negative neutral positive
0.073 0.636 0.291
Other statistics
Raw frequency 30
Normalized frequency 0.357
Modifier score 0.900
Perplexity 68.010