Ascent++
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soldier
→
CapableOf
→
seize weapon
Typicality:
0.347
Saliency:
0.000
Facets
1
from their enemies
2
transitive-object
Open triples
1
soldier → seize → weapon
3
Sentiment analysis
negative
neutral
positive
0.364
0.619
0.017
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.800
Perplexity
74.256