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soldier
→
HasProperty
→
expendable
Typicality:
0.260
Saliency:
0.228
Facets
1
in this game
4
location
Open triples
2
soldier → be → expendable
6
soldier → become → expendable
3
Sentiment analysis
negative
neutral
positive
0.610
0.374
0.016
Other statistics
Raw frequency
9
Normalized frequency
0.228
Modifier score
0.500
Perplexity
20.805