Typicality: | 0.250 |
Saliency: | 0.000 |
at the start of the game | 3 | temporal |
sorcerer → gain → additional class - magician | 3 |
negative | neutral | positive |
0.008 | 0.884 | 0.107 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 412.331 |