as their digital experiences | 5 | other |
totally | 4 | degree |
based on end-user needs | 4 | cause |
space → be → fluid | 70 |
space → feel → fluid | 6 |
space → become → fluid | 5 |
negative | neutral | positive |
0.043 | 0.483 | 0.474 |
Raw frequency | 81 |
Normalized frequency | 0.435 |
Modifier score | 1.000 |
Perplexity | 136.971 |