| as their digital experiences | 5 | other |
| totally | 4 | degree |
| based on end-user needs | 4 | cause |
| space → be → fluid | 70 |
| space → feel → fluid | 6 |
| space → become → fluid | 5 |
| negative | neutral | positive |
| 0.043 | 0.483 | 0.474 |
| Raw frequency | 81 |
| Normalized frequency | 0.435 |
| Modifier score | 1.000 |
| Perplexity | 136.971 |