Ascent++
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speaker
→
AtLocation
→
the room
Typicality:
0.388
Saliency:
0.324
Facets
1
in memory
3
temporal
Open triples
2
speaker → be in → the room
13
speaker → be in → room
5
Sentiment analysis
negative
neutral
positive
0.092
0.583
0.325
Other statistics
Raw frequency
18
Normalized frequency
0.324
Modifier score
0.500
Perplexity
46.918