Typicality: | 0.445 |
Saliency: | 0.397 |
in noisy environments | 3 | location |
for enjoyment | 2 | purpose |
at the loudest blasts | 2 | temporal |
speaker → have → sound quality | 8 |
speaker → provide → sound quality | 6 |
speaker → offer → sound quality | 5 |
speaker → sound → quality | 5 |
speaker → offer → quality sound | 3 |
negative | neutral | positive |
0.157 | 0.199 | 0.643 |
Raw frequency | 27 |
Normalized frequency | 0.397 |
Modifier score | 0.850 |
Perplexity | 258.310 |