spell CapableOf increase damage
Typicality: 0.316
Saliency: 0.155

Facets 2
for nearby party members 4 transitive-object
by approximately 15% 3 other
Open triples 2
spell → increase → damage 5
spell → increase → the amount of damage 3
Sentiment analysis
negative neutral positive
0.157 0.732 0.111
Other statistics
Raw frequency 8
Normalized frequency 0.155
Modifier score 0.500
Perplexity 402.861