extreme sport (subgroup of sport) CapableOf become popular
Typicality: 0.719
Saliency: 1.000

Facets 3
amongst the youth of today 53 other
quite 51 degree
in the last 20 years 3 temporal
Open triples 4
extreme sport → become → popular 30
extreme sport → grown to be → popular 14
extreme sport → grown to be → popular amongst the youth 10
extreme sport → be → popular 6
Sentiment analysis
negative neutral positive
0.016 0.229 0.755
Other statistics
Raw frequency 60
Normalized frequency 1.000
Modifier score 0.900
Perplexity 97.129