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stallion
→
CapableOf
→
keep the game
Typicality:
0.250
Saliency:
0.000
Facets
1
until the fourth quarter
2
temporal
Open triples
1
stallion → keep → the game
3
Sentiment analysis
negative
neutral
positive
0.072
0.768
0.161
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
437.258