state CapableOf generate revenue
Typicality: 0.513
Saliency: 0.453

Facets 3
for the state 8 transitive-object
by regulating and taxing the game 7 manner
by selling the products 5 manner
Open triples 4
state → generate → revenue 69
state → generate → the revenue 5
state → generate → tax revenue 5
state → generated → revenue 4
Sentiment analysis
negative neutral positive
0.162 0.589 0.249
Other statistics
Raw frequency 83
Normalized frequency 0.453
Modifier score 0.714
Perplexity 214.693