| Typicality: | 0.366 |
| Saliency: | 0.272 |
| without damage | 2 | other |
| in the game | 2 | location |
| structure → withstand → force | 15 |
| structure → be able to → withstand the forces | 3 |
| negative | neutral | positive |
| 0.099 | 0.695 | 0.206 |
| Raw frequency | 18 |
| Normalized frequency | 0.272 |
| Modifier score | 0.500 |
| Perplexity | 185.056 |