Typicality: | 0.366 |
Saliency: | 0.272 |
without damage | 2 | other |
in the game | 2 | location |
structure → withstand → force | 15 |
structure → be able to → withstand the forces | 3 |
negative | neutral | positive |
0.099 | 0.695 | 0.206 |
Raw frequency | 18 |
Normalized frequency | 0.272 |
Modifier score | 0.500 |
Perplexity | 185.056 |