learning (aspect of student) CapableOf become fun
Typicality: 0.532
Saliency: 0.525

Facets 3
for them 6 transitive-object
over the last couple of decades 5 temporal
through activities 5 manner
Open triples 7
learning → become → fun 102
learning → have → fun 7
learning → learn → fun 7
learning → seem → fun 5
learning → made → fun 4
learning → make → fun 4
learning → make learning → fun 3
Sentiment analysis
negative neutral positive
0.023 0.092 0.885
Other statistics
Raw frequency 132
Normalized frequency 0.525
Modifier score 0.950
Perplexity 339.628