learning (aspect of student) ReceivesAction made fun
Typicality: 0.498
Saliency: 0.406

Facets 3
through practical knowledge 9 manner
with technology like virtual reality 2 other
with associations 2 other
Open triples 4
learning → be made → fun 47
learning → be to be → fun 3
learning → be made to be → fun 3
learning → be about → fun 3
Sentiment analysis
negative neutral positive
0.021 0.110 0.869
Other statistics
Raw frequency 56
Normalized frequency 0.406
Modifier score 1.000
Perplexity 108.531