through practical knowledge | 9 | manner |
with technology like virtual reality | 2 | other |
with associations | 2 | other |
learning → be made → fun | 47 |
learning → be to be → fun | 3 |
learning → be made to be → fun | 3 |
learning → be about → fun | 3 |
negative | neutral | positive |
0.021 | 0.110 | 0.869 |
Raw frequency | 56 |
Normalized frequency | 0.406 |
Modifier score | 1.000 |
Perplexity | 108.531 |