skill (aspect of student) CapableOf earn money
Typicality: 0.250
Saliency: 0.205

Facets 1
for their daily routine 6 purpose
Open triples 3
skill → earn → money 6
skill → bring in → money 3
skill → make → money 3
Sentiment analysis
negative neutral positive
0.475 0.235 0.290
Other statistics
Raw frequency 12
Normalized frequency 0.205
Modifier score 0.500
Perplexity 120.484