aspect of
student)
→
ReceivesAction
→
demanded by employer
| Typicality: | 0.359 |
| Saliency: | 0.384 |
| beyond the fashion industries | 5 | other |
| in the world of video games | 3 | location |
| increasingly | 2 | degree |
| skill → be demanded by → employer | 30 |
| skill → be expected in → the workplace | 7 |
| skill → be expected by → employer | 3 |
| negative | neutral | positive |
| 0.058 | 0.370 | 0.572 |
| Raw frequency | 40 |
| Normalized frequency | 0.384 |
| Modifier score | 0.600 |
| Perplexity | 350.685 |