aspect
of
student)
→
CapableOf
→
read article
Typicality: | 0.346 |
Saliency: | 0.482 |
to implement game-based learning | 4 | purpose |
right away | 3 | manner |
frequently | 2 | temporal |
time → read → article | 22 |
time → read → this article | 19 |
time → read → the article | 8 |
negative | neutral | positive |
0.162 | 0.385 | 0.453 |
Raw frequency | 49 |
Normalized frequency | 0.482 |
Modifier score | 0.433 |
Perplexity | 49.720 |