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student
→
CapableOf
→
get feel
Typicality:
0.591
Saliency:
0.514
Facets
3
for the game
34
other
for the campus
18
transitive-object
for the types of questions
18
other
Open triples
1
student → get → feel
463
Sentiment analysis
negative
neutral
positive
0.032
0.593
0.376
Other statistics
Raw frequency
463
Normalized frequency
0.514
Modifier score
0.875
Perplexity
378.815