high school student (subgroup of student) CapableOf develop game
Typicality: 0.275
Saliency: 0.061

Facets 0
No facets.
Open triples 1
high school student → develop → game 4
Sentiment analysis
negative neutral positive
0.005 0.546 0.449
Other statistics
Raw frequency 4
Normalized frequency 0.061
Modifier score 0.500
Perplexity 249.453