subject CapableOf play game
Typicality: 0.537
Saliency: 0.312

Facets 2
in year 4 temporal
each day 2 temporal
Open triples 3
subject → play → game 21
subject → be → game 7
subject → use → game 5
Sentiment analysis
negative neutral positive
0.083 0.604 0.313
Other statistics
Raw frequency 33
Normalized frequency 0.312
Modifier score 0.975
Perplexity 142.772