Ascent++
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survivor
→
CapableOf
→
huddle in basement
Typicality:
0.247
Saliency:
0.198
Facets
1
underground
8
location
Open triples
1
survivor → huddle in → basement
8
Sentiment analysis
negative
neutral
positive
0.888
0.108
0.004
Other statistics
Raw frequency
8
Normalized frequency
0.198
Modifier score
0.500
Perplexity
162.405