Ascent++
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survivor
→
CapableOf
→
take turn
Typicality:
0.274
Saliency:
0.058
Facets
1
to go on nocturnal scavenging runs
3
purpose
Open triples
1
survivor → take → turn
4
Sentiment analysis
negative
neutral
positive
0.162
0.798
0.040
Other statistics
Raw frequency
4
Normalized frequency
0.058
Modifier score
0.500
Perplexity
377.298