Ascent++
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sword
→
CapableOf
→
go to get sharper
Typicality:
0.250
Saliency:
0.000
Facets
1
to get sharper
2
purpose
Open triples
1
sword → go to get → sharper
3
Sentiment analysis
negative
neutral
positive
0.034
0.657
0.310
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
48.720