Ascent++
Search
sword
→
ReceivesAction
→
used by soldier
Typicality:
0.295
Saliency:
0.107
Facets
1
after the introduction of firearms
2
temporal
Open triples
1
sword → be used by → soldier
5
Sentiment analysis
negative
neutral
positive
0.125
0.831
0.045
Other statistics
Raw frequency
5
Normalized frequency
0.107
Modifier score
0.500
Perplexity
298.431