Typicality: | 0.232 |
Saliency: | 0.164 |
in the game | 6 | location |
symbol → be → the highest paying one | 4 |
symbol → be → the highest paying ones | 3 |
negative | neutral | positive |
0.014 | 0.317 | 0.669 |
Raw frequency | 7 |
Normalized frequency | 0.164 |
Modifier score | 0.500 |
Perplexity | 150.796 |