Typicality: | 0.284 |
Saliency: | 0.209 |
far more | 4 | degree |
in a conventional battle | 3 | temporal |
often | 2 | degree |
tank → be → more effective | 5 |
tank → be → more useful | 3 |
tank → be → more convenient | 3 |
negative | neutral | positive |
0.058 | 0.395 | 0.547 |
Raw frequency | 11 |
Normalized frequency | 0.209 |
Modifier score | 0.600 |
Perplexity | 72.353 |