aspect
of
teacher)
→
CapableOf
→
create game
Typicality: | 0.370 |
Saliency: | 0.487 |
in the non-digital world | 9 | location |
in this competition | 5 | location |
for the sake | 5 | purpose |
student → create → game | 81 |
student → make → game | 17 |
student → develop → game | 8 |
student → build → game | 7 |
negative | neutral | positive |
0.026 | 0.393 | 0.580 |
Raw frequency | 113 |
Normalized frequency | 0.487 |
Modifier score | 0.500 |
Perplexity | 118.020 |