teaching ReceivesAction applied to other systems
Typicality: 0.299
Saliency: 0.116

Facets 2
for evaluating card games 3 purpose
for the systems 2 transitive-object
Open triples 1
teaching → be applied to → other systems 5
Sentiment analysis
negative neutral positive
0.048 0.903 0.049
Other statistics
Raw frequency 5
Normalized frequency 0.116
Modifier score 0.500
Perplexity 58.700