goal (aspect of team) CapableOf give the edge
Typicality: 0.371
Saliency: 0.285

Facets 1
in a game 5 temporal
Open triples 3
goal → give → the edge 9
goal → give → the advantage 9
goal → give → edge 3
Sentiment analysis
negative neutral positive
0.063 0.501 0.436
Other statistics
Raw frequency 21
Normalized frequency 0.285
Modifier score 0.500
Perplexity 328.069