aspect
of
team)
→
CapableOf
→
give the edge
Typicality: | 0.371 |
Saliency: | 0.285 |
in a game | 5 | temporal |
goal → give → the edge | 9 |
goal → give → the advantage | 9 |
goal → give → edge | 3 |
negative | neutral | positive |
0.063 | 0.501 | 0.436 |
Raw frequency | 21 |
Normalized frequency | 0.285 |
Modifier score | 0.500 |
Perplexity | 328.069 |