aspect
of
team)
→
CapableOf
→
keep the game
Typicality: | 0.336 |
Saliency: | 0.203 |
in the first half | 3 | temporal |
goal → keep → the game | 6 |
goal → keep → the match | 3 |
goal → keep → the score | 3 |
negative | neutral | positive |
0.035 | 0.564 | 0.401 |
Raw frequency | 12 |
Normalized frequency | 0.203 |
Modifier score | 0.500 |
Perplexity | 129.756 |