goal (aspect of team) CapableOf keep the game
Typicality: 0.336
Saliency: 0.203

Facets 1
in the first half 3 temporal
Open triples 3
goal → keep → the game 6
goal → keep → the match 3
goal → keep → the score 3
Sentiment analysis
negative neutral positive
0.035 0.564 0.401
Other statistics
Raw frequency 12
Normalized frequency 0.203
Modifier score 0.500
Perplexity 129.756