goal (aspect of team) CapableOf kill the game
Typicality: 0.377
Saliency: 0.298

Facets 2
as a contest 6 manner
basically 2 degree
Open triples 2
goal → kill → the game 20
goal → kill → the tie 3
Sentiment analysis
negative neutral positive
0.350 0.494 0.156
Other statistics
Raw frequency 23
Normalized frequency 0.298
Modifier score 0.500
Perplexity 80.636