goal (aspect of team) CapableOf make the game
Typicality: 0.231
Saliency: 0.161

Facets 1
to play 2 purpose
Open triples 2
goal → make → the game 6
goal → made → the game 3
Sentiment analysis
negative neutral positive
0.135 0.416 0.449
Other statistics
Raw frequency 9
Normalized frequency 0.161
Modifier score 0.500
Perplexity 100.120