aspect of
team)
→
CapableOf
→
reward player
| Typicality: | 0.250 |
| Saliency: | 0.000 |
| goal → reward → player | 3 |
| negative | neutral | positive |
| 0.079 | 0.582 | 0.339 |
| Raw frequency | 3 |
| Normalized frequency | 0.000 |
| Modifier score | 0.500 |
| Perplexity | 252.061 |