goal (aspect of team) ReceivesAction enough to win
Typicality: 0.276
Saliency: 0.190

Facets 1
often 2 temporal
Open triples 3
goal → be enough to → win 4
goal → be enough to → secure the win 4
goal → be enough to → win the game 3
Sentiment analysis
negative neutral positive
0.094 0.343 0.563
Other statistics
Raw frequency 11
Normalized frequency 0.190
Modifier score 0.600
Perplexity 40.974