mission (aspect of team) CapableOf take turn
Typicality: 0.276
Saliency: 0.062

Facets 1
for the deadly 2 purpose
Open triples 1
mission → take → turn 4
Sentiment analysis
negative neutral positive
0.252 0.651 0.097
Other statistics
Raw frequency 4
Normalized frequency 0.062
Modifier score 0.500
Perplexity 182.434