process (aspect of team) ReceivesAction delayed
Typicality: 0.376
Saliency: 0.425

Facets 3
until after the war 8 temporal
often 3 temporal
because of a bad raiding team 3 cause
Open triples 4
process → be → delayed 20
process → cause → delay 7
process → lead to → delay 4
process → be → delay 3
Sentiment analysis
negative neutral positive
0.454 0.443 0.103
Other statistics
Raw frequency 34
Normalized frequency 0.425
Modifier score 0.600
Perplexity 180.471