team CapableOf get creative
Typicality: 0.443
Saliency: 0.552

Facets 3
to stop the domino effect 15 purpose
in their approach 12 other
with the shape of its food 10 other
Open triples 3
team → get → creative 203
team → become → creative 24
team → use → creative 5
Sentiment analysis
negative neutral positive
0.066 0.420 0.514
Other statistics
Raw frequency 232
Normalized frequency 0.552
Modifier score 0.638
Perplexity 31.216