therapist CapableOf use vr
Typicality: 0.413
Saliency: 0.231

Facets 2
to enhance the exercises 4 purpose
in a clinical setting 3 temporal
Open triples 2
therapist → use → vr 7
therapist → use → virtual reality 3
Sentiment analysis
negative neutral positive
0.049 0.574 0.377
Other statistics
Raw frequency 10
Normalized frequency 0.231
Modifier score 0.700
Perplexity 75.744