Ascent++
Search
thief
→
CapableOf
→
enter the shop
Typicality:
0.245
Saliency:
0.193
Facets
1
by breaking the lock
3
manner
Open triples
2
thief → enter → the shop
4
thief → break into → the shop
3
Sentiment analysis
negative
neutral
positive
0.502
0.480
0.018
Other statistics
Raw frequency
7
Normalized frequency
0.193
Modifier score
0.500
Perplexity
158.209