| Typicality: | 0.432 |
| Saliency: | 0.173 |
| in turn | 3 | temporal |
| accordingly | 2 | manner |
| tile → be dealt to → each player | 4 |
| tile → be distributed to → player | 4 |
| negative | neutral | positive |
| 0.069 | 0.889 | 0.042 |
| Raw frequency | 8 |
| Normalized frequency | 0.173 |
| Modifier score | 0.833 |
| Perplexity | 72.520 |