Typicality: | 0.302 |
Saliency: | 0.123 |
in the first exchange | 4 | temporal |
opposite | 3 | manner |
tile → be passed to → the player | 6 |
negative | neutral | positive |
0.081 | 0.886 | 0.034 |
Raw frequency | 6 |
Normalized frequency | 0.123 |
Modifier score | 0.500 |
Perplexity | 67.362 |