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toy
→
CapableOf
→
become obsolete
Typicality:
0.275
Saliency:
0.113
Facets
1
because of video games
3
cause
Open triples
1
toy → become → obsolete
6
Sentiment analysis
negative
neutral
positive
0.740
0.236
0.024
Other statistics
Raw frequency
6
Normalized frequency
0.113
Modifier score
0.700
Perplexity
368.049