toy ReceivesAction used in game
Typicality: 0.341
Saliency: 0.138

Facets 1
by plugging them 2 manner
Open triples 2
toy → be used in → game 4
toy → interact with → the game 3
Sentiment analysis
negative neutral positive
0.098 0.603 0.299
Other statistics
Raw frequency 7
Normalized frequency 0.138
Modifier score 0.600
Perplexity 153.584