Typicality: | 0.350 |
Saliency: | 0.234 |
no longer | 3 | temporal |
track → be played in → the game | 6 |
track → be used in → the game | 6 |
negative | neutral | positive |
0.096 | 0.730 | 0.174 |
Raw frequency | 12 |
Normalized frequency | 0.234 |
Modifier score | 0.500 |
Perplexity | 121.671 |