trap CapableOf do damage
Typicality: 0.310
Saliency: 0.346

Facets 2
to players 4 transitive-object
all the time 3 temporal
Open triples 3
trap → do → damage 11
trap → cause → damage 3
trap → deal → damage 3
Sentiment analysis
negative neutral positive
0.504 0.454 0.042
Other statistics
Raw frequency 17
Normalized frequency 0.346
Modifier score 0.500
Perplexity 259.788