Ascent++
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trip
→
ReceivesAction
→
hard to beat
Typicality:
0.162
Saliency:
0.000
Facets
1
very
2
degree
Open triples
1
trip → be hard to → beat
3
Sentiment analysis
negative
neutral
positive
0.110
0.197
0.693
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
38.422