| Typicality: | 0.376 |
| Saliency: | 0.295 |
| on to create a cel shader | 4 | purpose |
| by step methodology | 2 | manner |
| tutorial → go through → step | 9 |
| tutorial → follow → step | 3 |
| negative | neutral | positive |
| 0.018 | 0.713 | 0.270 |
| Raw frequency | 12 |
| Normalized frequency | 0.295 |
| Modifier score | 0.500 |
| Perplexity | 53.968 |