aspect of
university)
→
CapableOf
→
gain practical experience
| Typicality: | 0.547 |
| Saliency: | 0.521 |
| in the field | 23 | location |
| through business simulations | 10 | manner |
| before entering the job market | 7 | temporal |
| student → gain → practical experience | 78 |
| student → get → practical experience | 10 |
| student → have → practical experience | 7 |
| student → obtain → practical experience | 5 |
| student → acquire → practical experience | 4 |
| negative | neutral | positive |
| 0.014 | 0.385 | 0.601 |
| Raw frequency | 104 |
| Normalized frequency | 0.521 |
| Modifier score | 1.000 |
| Perplexity | 35.303 |